Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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# T-Node
Node graph creation tool based on unity experimental graphview and if possible latter,GTF.
the main goal of the repo is to make graph creation easier and more intuitive.
# Some Features
* creator tool create graph easily
* Easy port creation via attribute
* Runtime graph
* Blackboard for runtime graph as exposed parameters
* Runtime graph execution
* An easy test mode (Runtime graph only)
* Scene object nodes hold scene objects like blackboard
# Some to-dos
* Vertical node
* A universal merger handle multiple input
* Support graph data traversal like FSM
* Conditional edge
# Install & Usage
Right now this lib is still under development.