Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
namespace TNodeCore.Models{
//NodeAttribute links are stored in output side of the two node port.
[Serializable]
public class NodeLink{
// public DialogueNodePortData From{ get; }
public PortInfo inPort;
public PortInfo outPort;
public NodeLink(PortInfo inPort, PortInfo outPort){
this.inPort = inPort;
this.outPort = outPort;
}
}
}