Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using TNode.Attribute;
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using TNode.Models;
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namespace TNode.Editor.GraphBlackboard{
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[ViewComponent]
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public class DefaultGraphBlackboardView:GraphBlackboardView<BlackboardData>{
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public DefaultGraphBlackboardView(){
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}
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public void ConstructView(){
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}
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public void AddParameter(){
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}
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}
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} |