Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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taoria 9c5a734ad7 refactor:rename [ShowInNodeView] Attribute to [ShowInNode] and start to make a better graph creator tool 3 years ago
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Blackboard feature:blackboard support array or list as exposed attribute 3 years ago
DeveloperHelper feature:blackboard support array or list as exposed attribute 3 years ago
EditorPersistence feature:run once button and a node logger 3 years ago
Inspector refactor: move around namespace 3 years ago
NodeGraphView feature:run once button and a node logger 3 years ago
PropertyDrawer refactor:move around hierarchy 3 years ago
Resources refactor:move around hierarchy 3 years ago
Serialization fix:Add a custom port to handling undo redo 3 years ago
Tools refactor: move around namespace 3 years ago
Blackboard.meta refactor:move around hierarchy 3 years ago
DeveloperHelper.meta feature:blackboard support array or list as exposed attribute 3 years ago
EditorPersistence.meta refactor:move around hierarchy 3 years ago
GraphCreatorEditor.cs refactor:rename [ShowInNodeView] Attribute to [ShowInNode] and start to make a better graph creator tool 3 years ago
GraphCreatorEditor.cs.meta refactor:rename [ShowInNodeView] Attribute to [ShowInNode] and start to make a better graph creator tool 3 years ago
GraphEditor.cs feature:blackboard support array or list as exposed attribute 3 years ago
GraphEditor.cs.meta refactor: add a package.json 3 years ago
IGraphEditor.cs refactor:move around hierarchy 3 years ago
IGraphEditor.cs.meta refactor:move around hierarchy 3 years ago
Inspector.meta refactor:move around hierarchy 3 years ago
NodeGraphView.meta refactor:move around hierarchy 3 years ago
PropertyDrawer.meta refactor:move around hierarchy 3 years ago
Resources.meta refactor:move around hierarchy 3 years ago
Serialization.meta refactor:move around hierarchy 3 years ago
Tools.meta refactor:move around hierarchy 3 years ago