Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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taoria 960bc25868
Merge pull request #19 from taoria/working-in-process
3 years ago
Resources feat: force blackboard select no scene object 3 years ago
Sample refactor:Build TNodeCore 3 years ago
Scenes fix:work around on scene object serialization 3 years ago
TNodeCore refactor:Build TNodeCore 3 years ago
TNodeGraphViewImpl refactor:Build TNodeCore 3 years ago
.gitignore 1.Init pack 3 years ago
EasyRandomGenerator.meta 1.working on node serialization 3 years ago
License Create License 3 years ago
License.meta 1.fix a bug for graph editor creator 3 years ago
README.md Update README.md 3 years ago
Resources.meta feat: force blackboard select no scene object 3 years ago
Sample.meta 1.fix a bug for graph editor creator 3 years ago
Scenes.meta 1.Init pack 3 years ago
TNodeCore.meta refactor:Build TNodeCore 3 years ago
TNodeGraphViewImpl.meta refactor: Move implementation level to another folder 3 years ago
TextMesh Pro.meta feat: force blackboard select no scene object 3 years ago

README.md

T-Node

Simple wrapper for unity experimental graphview

The main goal is to make graph script easy and clean

Note it's not fully usable on current stage and need a better development