Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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<?xml version="1.0" encoding="utf-8"?>
<engine:UXML
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:engine="UnityEngine.UIElements"
xmlns:editor="UnityEditor.UIElements"
xsi:noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd"
>
<Style src="project://database/Assets/Usage/TestGraphEditor.uss?fileID=7433441132597879392&amp;guid=867e511d719e0f14e871be51fb547391&amp;type=3#TestGraphEditor" />
<engine:Label text="Hello World! From UXML" />
<engine:Label class="custom-label" text="Hello World! With Style" />
</engine:UXML>