Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
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using System.Collections.Generic;
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using TNodeCore.Runtime.Models;
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namespace TNodeCore.GraphCreator.Runtime{
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public class GraphMetaNode : NodeData{
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public string NodeName;
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public string NodeInheritanceType;
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public List<Tuple<Type,string>> NodeFiled;
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}
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} |