Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
using System.Collections.Generic;
using Samples;
using TNodeCore.Runtime.Attributes;
using TNodeCore.Runtime.Models;
using UnityEngine;
namespace TNode.Samples{
[GraphUsage(typeof(HelloGraph))]
public class HelloBlackboard:BlackboardData{
public string HelloString;
public GameObject HelloGameObject;
public List<Vector3> V3S;
public List<Vector2> V2S;
}
}