Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using TNode.Attribute;
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using TNode.Editor.BaseViews;
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using TNode.Editor.Inspector;
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using UnityEngine;
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namespace Sample.Editor{
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[NodeComponent]
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public class HelloGraphView : DataGraphView<HelloGraph>{
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public override void OnGraphViewCreate(){
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CreateInspector();
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}
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}
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} |