Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using UnityEditor;
using UnityEditor.AssetImporters;
using UnityEngine;
namespace TNode.Editor.Inspector{
// [CustomEditor(typeof(MonoImporter))]
// public class MonoScriptInspector:AssetImporterEditor{
// public override void OnInspectorGUI(){
// base.OnInspectorGUI();
// if(GUILayout.Button("Open")){
// EditorUtility.OpenWithDefaultApp(AssetDatabase.GetAssetPath(target));
// }
// }
// }
//
}