Unity graph tool solution  based on different implementation now focused on Unity.Experimental.Graphview
				
			 
			
		 
		
		
		
		
		
		
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							|  | using System;
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							|  | using System.Collections.Generic;
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							|  | using TNodeCore.Runtime.Models;
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							|  | 
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							|  | namespace TNodeCore.GraphCreator.Runtime{
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							|  |     
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							|  | 
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							|  |     public class GraphMetaNode : NodeData{
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							|  |         public string NodeName;
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							|  |         public string NodeInheritanceType;
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							|  |         public List<Tuple<Type,string>> NodeFiled;
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							|  | 
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							|  |     }
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							|  | } |