Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
using System.Collections.Generic;
using TNodeCore.Runtime.Models;
namespace TNodeCore.GraphCreator.Runtime{
public class GraphMetaNode : NodeData{
public string NodeName;
public string NodeInheritanceType;
public List<Tuple<Type,string>> NodeFiled;
}
}