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13 lines
396 B
13 lines
396 B
using System.Collections.Generic;
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using TNode.Editor.EditorPersistence;
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using TNode.Editor.Model;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace TNode.Editor{
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[CreateAssetMenu(fileName = "Graph Editor Data", menuName = "TNode/Graph Editor Data")]
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public class GraphEditorData:ScriptableObject{
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public List<GraphElementEditorData> graphElementsData;
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}
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} |