Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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taoria 1ae31eb057 feature:add a delete button for comment 3 years ago
Scenes fix: little work around on saving data 3 years ago
TNode feature:add a delete button for comment 3 years ago
.gitignore refactor: no more TextMesh Pro 3 years ago
License Create License 3 years ago
License.meta 1.fix a bug for graph editor creator 3 years ago
README.md feature:add a delete button for comment 3 years ago
Scenes.meta 1.Init pack 3 years ago
TNode.meta refactor:move around hierarchy 3 years ago
TextMesh Pro.meta feat: force blackboard select no scene object 3 years ago
TilemapGenerator.meta fix:fix a bug of scene object view 3 years ago

README.md

T-Node

Node graph creation tool based on unity experimental graphview and if possible latter,GTF.

the main goal of the repo is to make graph creation easier and more intuitive.

Some Features

  • creator tool create graph easily
  • Easy port creation via attribute
  • Runtime graph
  • Blackboard for runtime graph as exposed parameters
  • Runtime graph execution
  • An easy test mode (Runtime graph only)
  • Scene object nodes hold scene objects like blackboard

Some to-dos

  • Vertical node
  • A universal merger handle multiple input
  • Support graph data traversal like FSM
  • Conditional edge

Install & Usage

Right now this lib is still under development.