using System; using System.Collections.Generic; using UnityEditor; using UnityEditor.Experimental.GraphView; namespace TNode.Editor{ public class BlackboardSearchWindowProvider:ISearchWindowProvider{ private Type _graphType; private GraphView _graphView; private EditorWindow _editor; public List CreateSearchTree(SearchWindowContext context){ return null; } public bool OnSelectEntry(SearchTreeEntry SearchTreeEntry, SearchWindowContext context){ return false; } } }