SoUI 0.5版本占坑
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#if 0
//--------------------------------------------//
// 本文件为自动生成,请勿编辑 //
// thanks to 最萌小汐 //
//--------------------------------------------//
#endif
#ifdef USE_BJ_ANTI_LEAK
#ifndef YDWETriggerActionUnitRescuedBJNullIncluded
#define YDWETriggerActionUnitRescuedBJNullIncluded
library YDWETriggerActionUnitRescuedBJNull
function YDWETriggerActionUnitRescuedBJNull takes nothing returns nothing
local unit theUnit = GetTriggerUnit()
if IsUnitType(theUnit, UNIT_TYPE_STRUCTURE) then
call RescueUnitBJ(theUnit, GetOwningPlayer(GetRescuer()), bj_rescueChangeColorBldg)
else
call RescueUnitBJ(theUnit, GetOwningPlayer(GetRescuer()), bj_rescueChangeColorUnit)
endif
set theUnit = null
endfunction
endlibrary
#endif
#endif