#ifndef INCLUDE_SAVE_LOAD_SYSTEM_GC_JASS_H #define INCLUDE_SAVE_LOAD_SYSTEM_GC_JASS_H function YDTRIGGER_H2I takes handle h returns integer return h return 0 endfunction function YDTRIGGER_S2I takes string s returns integer return s return 0 endfunction #define YDTRIGGER_GET_PROC(type) YDNL \ function YDTRIGGER_GET_##type takes gamecache gc, string table, string key returns type YDNL \ return GetStoredInteger(gc, table, key) YDNL \ return null YDNL \ endfunction YDTRIGGER_GET_PROC(timer) YDTRIGGER_GET_PROC(trigger) YDTRIGGER_GET_PROC(unit) YDTRIGGER_GET_PROC(item) YDTRIGGER_GET_PROC(group) YDTRIGGER_GET_PROC(player) YDTRIGGER_GET_PROC(location) YDTRIGGER_GET_PROC(destructable) YDTRIGGER_GET_PROC(force) YDTRIGGER_GET_PROC(rect) YDTRIGGER_GET_PROC(region) YDTRIGGER_GET_PROC(sound) YDTRIGGER_GET_PROC(effect) YDTRIGGER_GET_PROC(unitpool) YDTRIGGER_GET_PROC(itempool) YDTRIGGER_GET_PROC(quest) YDTRIGGER_GET_PROC(questitem) YDTRIGGER_GET_PROC(timerdialog) YDTRIGGER_GET_PROC(leaderboard) YDTRIGGER_GET_PROC(multiboard) YDTRIGGER_GET_PROC(multiboarditem) YDTRIGGER_GET_PROC(trackable) YDTRIGGER_GET_PROC(dialog) YDTRIGGER_GET_PROC(button) YDTRIGGER_GET_PROC(texttag) YDTRIGGER_GET_PROC(lightning) YDTRIGGER_GET_PROC(image) YDTRIGGER_GET_PROC(fogstate) YDTRIGGER_GET_PROC(fogmodifier) #undef YDTRIGGER_GET_PROC #endif