#if 0 //--------------------------------------------// // 本文件为自动生成,请勿编辑 // // thanks to 最萌小汐 // //--------------------------------------------// #endif #ifdef USE_BJ_ANTI_LEAK #ifndef YDWEMakeUnitsPassiveForPlayerNullIncluded #define YDWEMakeUnitsPassiveForPlayerNullIncluded library YDWEMakeUnitsPassiveForPlayerNull function YDWEMakeUnitsPassiveForPlayerNull takes player whichPlayer returns nothing local group playerUnits = CreateGroup() call CachePlayerHeroData(whichPlayer) call GroupEnumUnitsOfPlayer(playerUnits, whichPlayer, null) call ForGroup(playerUnits, function MakeUnitsPassiveForPlayerEnum) call DestroyGroup(playerUnits) set playerUnits = null endfunction endlibrary #endif #endif